There is no more attacking from the air indefinitely, therefore expect to meseta pso2 be on the ground more dodging and countering. Attacks and PAs are set the exact same way they are now with specific buttons performing specific strikes or the 1-2-3 system. So far as PB’s go, since Mag’s will not be a part of gameplay , they act more like Sophisticated Photon Arts, which have been introduced in Japan’s PSO2 with Episode 6. As opposed to summoning a creature, PB’s will rather be a massive attack dealing serious damage that needs to be recharged through battle.
Of those three courses they showed, Force had a few of the greatest changes. They finally have a block similar to Hunters in addition to their dodge, which is a much-needed addition since they may be fragile and slowed down by Technique charging. Techniques also have gotten better because they no longer must get billed to use. They now have an uncharged strike that, although not as strong as the charged version, still does some fantastic damage.
Another great change is that healing items may be employed on the fly. No more getting stuck in a beverage animation hoping to heal only to be promptly smacked and shed it all with nothing you can do about it. Healing will happen instantaneously in NG while you do more important things, like dodging. Overall, the battle is receiving a much-needed update whilst still feeling perfectly comfortable.
In Episode 5, following the assistance of those on Earth, players find that a mysterious portal that results in another dimension, called”Omega.” This world seems driven purely by fantasy, a world of magic and swords instead of technology and science. Both worlds are in direct contrast with each other, and as the narrative progresses, players will often move between them while watching the odd similarities these worlds share. Simultaneously, a mysterious woman who calls herself”Alma” seems, and she seems to get advice about Omega and–strangely–roughly ARKS.
Episode 5 brings a great deal of new material and features such as increasing the player level cap to 90, new ARKS missions and areas to explorenew enemy types, new quest types with new rewards, fresh seasonal events, new Alliance Quarters, and more. Photon Art and Strategy levels will grow, and cheap PSO2 Meseta additional Photon Art, Techniques, and Battle Arena weapons will probably be added.